Post#12 » Tue Oct 08, 2013 5:21 pm
Well, as I just posted similarly in a thread about the need for artistic ability in seal creation ... I think your intent is far more important than the sounds coming out of your mouth.
If you are clear on the entity you're calling, the actual sounds aren't important. Arzel didn't name himself, humans did. And even without a hearing disability, the pronunciation of the human written word is going to vary so much from dialect to dialect anyway.
Just changing the emphasis from syllable to syllable would produce a quite different sound. Hell in the US, I imagine a magickian from Boston would likely be calling Ahhhhhzl and think nothing of it. All of the worries about the actual sounds, seals, and details are attempts at satisfying the rational minds of people who's personal physics models of the universe can't fathom how magick works without some material causal connection. Which leads to incredible rounds of intellectualizing, thinking that there has to be something inherent in the details beyond just the lowly human to make this "stuff" work.
Well, Newton's dead, and Einstein's worst fears are true, in that we learn there's likely no true thing called space or time. That causality and locality are subjective notions. I think if you're stuck on pronunciation, it will likely become a stumbling block. If you are worried some other entity than Might Arzel who stands in the East will show up if you bungle his name, you'll likely get what you expect.
If however you know who your're calling, without doubt, and enflame yourself in that call with certainty that Arzel will hear you and open his gates and assist you in this and all other endeavors ... then I think you'll be just fine. It's always worked for me that way.
Cheers,
Prov
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Ars non Fortuna